09:10. Rosa gets knocked over at 09:30.10 waiting · 1 busy · 1 to retry · 5 done · courier down
Chapter 7 of 7
Run the sale day
Everything is on the bench: workers, the most tries and the lease. Tomorrow’s sale brings the outage, the bad address and a crash.
This chapter: Which settings lose no good order and keep waits short, with the fewest workers?
About this chapter
You will learn
- A lease must outlast the slowest job
- Enough tries to ride out an outage
- Why more than one setting can be equally good
Words you’ll meet
- Workbench
- Every setting at once, run over the whole sale, checked against the owner’s rule.
Step 1 of 2
The runs the whole sale: the courier outage, Moe’s bad address, the pallet and a crash.
Meet the owner’s rule with the fewest workers.
1 worker RULE BROKEN
No good order on the dead-letter shelf, and no order waits more than 20 minutes; then pay for as few workers as you can.
Each worker is paid for the whole sale, busy or not.
The courier’s site goes down during the sale, and one order fails every try.
The pallet takes longest to pack, and a worker gets knocked over mid-sale.
| Case | Today |
|---|---|
| Good orders on the dead-letter shelf | none |
| Longest wait (limit 20 min) | 52 min |
| Moe’s order | 2 tries, still retrying |
| Karl’s pallet | never packed |
| Orders shipped twice | 0 |
A simulated sale: Larkspur’s own orders and planning-number job times, slowed so you can watch.